Main goals

  • To improve climate change education through innovative and interdisciplinary approaches.
  • To develop game-based learning, gamification and digital educational resources.
  • To strengthen teachers’ professional development in innovative methodologies and digital tools.
  • To promote European cooperation and learning through student and staff mobilities.
  • To encourage active student participation and ecological citizenship.
  • To evaluate the impact of the project on students and teachers.
  • To disseminate and sustain the educational resources and results developed during the project.
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